![]() ![]() ![]() In this Reddit thread, he mentions five of the trickiest missions. ![]() He still got all the way through on the New California Republic storyline (one of the three major ones to complete the game) and even completed all of the side quests (technically, one tutorial mission was not completed on this playthrough, though he did so in another just to show it could be done). For example, he’d lure enemies into an area with friendly NPCs who would then do the dirty work for him. He just didn’t kill them with his character. ![]() A 1 Charisma is interesting because speech negotiations can streamline the story path and get players either out of trouble or to bypass conflict sequences.Īn important qualifier here is that it’s not like Rheteam went through this with no NPCs dying. Endurance was 10 (definitely useful for the pacifist option) and so was Intelligence (for hacking terminals, naturally). They KO, rather than kill, with a high enough strength attribute, and Rheteam’s starting S.P.E.C.I.A.L. Boxing gloves are the only means of dealing with hostile interactions. ![]()
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